Bards, Succubi, Assassins and Shadow Stalkers get +1 melee and +1 ranged damage on all damage channels, +1 Defense and cost 25% more upkeep. Unit: Succubus Origin: Rogue Requires: Planar Gate When Dark Pact is active, Assassins gain Life Steal and Pass Wall.Frostlings: Gains Frost Weapons and Arctic Concealment.Tigrans: Gains Improved Wall Climbing, Coup de Grace, and Bloodthirsty.Halflings: Gains a second copy of Lucky on instead of Inflict Crippling Wounds.Draconians: Gains Improved Wall Climbing.Goblins: Gains Wetlands Concealment and Blight Concealment.Humans: Cost 100 20, Gains Swimming and Water Concealment.
Unit: Scoundrel Origin: Rogue Requires: Rogue's Palace The class buildings of the Rogue are, in order: